PATHFINDER 2E: Pathfinder Adventure Path: Age of Ashes 1 – 6 Full Set – paizo
The mysterious fires burning atop an abandoned Hellknight citadel are but the first of many discoveries waiting to be uncovered in this six-part, continent-spanning conflict against cultists, slavers, and a fiery draconic devastation that could unleash an Age of Ashes upon the world!
Hellknight Hill (1 of 6): When mysterious fires begin to burn atop the towers of a nearby citadel long ago abandoned by an order of Hellknights, a group of local heroes heads out to investigate.
Cult of Cinders (2 of 6): The heroes have claimed the citadel atop Hellknight Hill as their own, but a ring of magical portals in the castle basement could allow cultists from the southern jungles to invade again at any moment.
Tomorrow Must Burn (3 of 6): In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult’s strings & a mysterious merchant’s guild called the Scarlet Triad.
Fires of the Haunted City (4 of 6): The Scarlet Triad has turned their attention to a ruined dwarven city, where they seek an alliance with sinister gray dwarves and a powerful dragon.
Against the Scarlet Triad (5 of 6): The heroes have clashed many times with the Scarlet Triad, and have defeated several lower-tier leaders within the slaver organization, but now the time is right to confront the evil slavers in their fortress!
Broken Promises (6 of 6): The heroes have defeated the Scarlet Triad, but in doing so have learned a shocking truth—the Scarlet Triad has been financed all these years by the enigmatic ruler of the island nation of Hermea, the gold dragon Mengkare!
Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worlds oldest fantasy RPG.
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